Web of Things has reached its place at W3C after many years of discussions and work by different parties
The journey of the Web of Things at the W3C began with initial discussions to bridge the gap between the Web and the physical world. Since then, it has evolved through various community efforts, workshops, and working groups to establish formal standards that enable interoperability across IoT ecosystems.
The Web of Things Community Group is established at W3C , marking the beginning of standardization discussions.
The first W3C WoT workshop in Berlin, Germany attracts over 100 participants and generates significant interest. Positions and interests are formally submitted.
At the W3C TPAC in Silicon Valley, the WoT Interest Group is established to identify use cases and requirements for web standards.
The first Face-to-Face meeting in Munich establishes task forces for Thing Description, Architecture, and Scripting API.
The first WoT PlugFest in Sapporo, Japan demonstrates interoperability between implementations from Siemens, FOKUS, KDDI, ETRI, ACCESS, and Fujitsu.
The W3C WoT Working Group begins with its first charter, aiming to produce Thing Description and Architecture as normative specifications, plus Scripting API and Binding Templates as informative specifications.
The Second WoT Workshop is held in Munich to celebrate the finalization of the first charter's deliverables.
WoT Thing Description and WoT Architecture are published as W3C Recommendations, marking major milestones.
The Working Group continues work on new specifications including WoT Profiles and WoT Discovery, while maintaining newer versions of existing standards. Learn more on our documentation page.
The Web of Things Interest Group concludes its operations after successful transition to standardization at the Working Group.